Mode

Physical / Face-to-Face Workshop

Target Audience

  • Educators
  • Entrepreneurs
  • Corporate professionals involved in problem-solving, innovation, product development, or service design
  • Anyone seeking to develop creative thinking and decision-making skills

Session Overview

  • A high-impact one-day program that blends theory, hands-on tools, and real-world applications
  • Covers all five stages of the Design Thinking process: Empathy, Define, Ideate, Prototype, and Test
  • Utilizes a mix of storytelling, tools, group work, and reflection to internalize learning
  • Encourages failure as a form of learning through iterative design

Course Overview

Learning Objectives

  • Understand the key components and flow of the Design Thinking methodology
  • Develop empathy and user-centric design awareness
  • Apply ideation tools to generate innovative solutions
  • Create simple prototypes and test them with real users
  • Cultivate a mindset that values experimentation and learning from failure

Training Methodology

  • Experiential Learning: Hands-on tools and live activities
  • Right-Brain Activation: Creative thinking exercises and storytelling
  • Tool-Based Application: Use of empathy maps, U-N-I templates, thinking hats, and feedback loops
  • Group Discussions & Case Studies: To encourage collaboration and perspective sharing
  • Reflection & Takeaway Action Planning

Importance of the Training Programme

  • Prepares participants for innovation-driven problem solving
  • Strengthens design and systems thinking for business and education
  • Helps avoid “analysis paralysis” and encourages quicker decision-making
  • Aligns innovation with real user needs and insights

Encourages a fail-fast, learn-faster culture essential for today’s market agility

Stop Wasting Time on Training That Fades.

Start Solving.

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